I blogged before (here) about the play-by-email role playing game (PBeM RPG) I’m a member of.
It has been almost three years since the group started. My own first post was on 20 April 2011. This cooperative writing project has been the source of both intense enjoyment and utter frustration. It’s wonderful when everyone participates consistently, and crazy-making when one player flakes.
Last Autumn I was pretty fed up with the way some other long-time players were blocking story threads. At that point I had four characters. I wrote two of them out of the story, intending to back out of the game. Then the GM quit just before NaNoWriMo. One of my two remaining characters is/was stuck in limbo because two players went AWOL. My last and oldest character is/was in a slow-moving story thread with one other writer.
I thought I was okay with one, minimally active character in the RPG. After all, I had original writing to do! I shouldn’t be wasting my precious writing time on fanfiction that can’t even be published! Write? I mean, Right?
RPG writing is fun. Creative. Easy. No serious editing. It feels like writing that first draft and submitting it right away while you’re madly in love with it — without that OMG morning-after, what-have-I-done hangover feeling.
The thing about RPG in any form is, players come and go. That’s just the way it is. I realized that I really missed writing the game. And now there are new players. Game Master responsibilities are being managed by a committee. So I’ve created a new character I hope will be more active.
Of course writing collaborative fiction with the goal of publication would not be the same as writing an RPG. But, I bet there would be similarities and I hope to get to try it sometime.
It’s so important to sometimes just do the things we *love*, instead of the things we think are “productive”. Rock on!
Thanks, Eliza. That’s it exactly!